/* * NEW: me {} * OLD: M:Line * me {} defines the name, description and unreal server numeric for * this server. Syntax is as follows: * me { * name "server.name"; * info "Server Description"; * numeric (server numeric*); * }; * If linking, this numeric may not be used by any other server on the network. */ me { name "irc.relaychat.net"; info "Relaychat Server"; numeric 1; }; ################################ Notes ################################### use a different number then 1 2 3 or so on ... pick a 3 or 4 digit number